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Can you build a WebAssembly audio processor in the iOS game 'Wasm Audio:Hero' that processes 500 audio files and applies 60 effects (echo/reverb/compression)?

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 Nick
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Wasm Audio:Heroโ€™s Wasm theme needs effect application, and a 500-audio 60-effect Wasm processor fits. Is the processor unlocked after processing 200 files? Does it processes 500 audio files (MP3/WAV), applies 60 effects, and has a 'Audio Previewer' that lets users listen to 25+ effect combinations?


 
Posted : October 7, 2025 1:51 pm