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Can you build a WebAssembly game engine in the iOS game 'Wasm Engine:Hero' that runs 40 2D games and supports 60 game input types (touch/keyboard)?

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 Nick
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Wasm Engine:Heroโ€™s Wasm theme needs input support, and a 40-game 60-input Wasm engine fits. Is the engine unlocked after running 15 games? Does it runs 40 2D games (platformer/puzzle), supports 60 input types, and has a 'Game Optimizer' that adjusts 25+ render quality/frame rate settings?


 
Posted : October 7, 2025 1:26 pm