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Dying Light 2 Stay Human offers intense parkour gameplay and zombie survival on consoles, set in a post-apocalyptic city called Villedor, but what about its parkour mechanics—from climbing buildings to sliding down zip lines—did they make traversal feel fluid and exciting, or were there moments that felt clunky? How did the game’s choice-based story (which affects the city’s factions and areas) impact your experience, and did you feel like your choices actually mattered in the long run? Also, which of the game’s weapons or skills (like the grappling hook or stealth takedowns) did you rely on most to survive the zombie hordes, especially at night when the more dangerous Volatiles come out?
Posted : September 7, 2025 8:42 am
























