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Gran Turismo 7 (PC Emu) PC: Sim Racing + Car Collection

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 Nick
(@nick)
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Gran Turismo 7 (GT7) is a PlayStation-exclusive sim racing game, but many PC players experience it via emulators like RPCS3. For PC players who’ve played GT7 on emulator, what’s the biggest challenge in getting the game to run smoothly—Was it optimizing shader caches to reduce stuttering, adjusting resolution scaling to balance visuals and performance, or fixing controller/steering wheel compatibility issues? How does the emulated PC version compare to the PS5 version in terms of immersion—Did the higher frame rate (60+ FPS) make high-speed races feel more responsive, or did graphical glitches (like texture pop-in or lighting errors) take away from the game’s realistic vibe? Additionally, GT7’s core loop revolves around collecting over 400 cars and upgrading them to compete in events—What’s your favorite car to collect and customize, and did the PC’s better visual clarity let you appreciate small details (like paint finishes or engine parts) that you missed on console? Finally, do you think GT7 should be officially ported to PC, and would you pay full price for a native version, given how far emulation has come in replicating the game?


This topic was modified 3 months ago by Nick
 
Posted : September 6, 2025 5:50 am