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Mario + Rabbids Sparks of Hope combines Mario’s charm with Rabbids’ chaos and turn-based strategy on consoles, with new Spark companions that grant unique abilities, but what about its shift from grid-based movement to free-roaming combat—did it make the gameplay more dynamic and fun, or did you prefer the structure of the first game? Which Spark did you use the most, and how did its abilities help you win battles? Also, what did you think of the game’s humor—with its silly dialogue and slapstick moments—did it make you laugh, and how did it compare to the humor in the first Mario + Rabbids game? And have you played it with friends in co-op, and did that add to the fun?
Posted : September 7, 2025 8:47 am
























