My Time at Sandrock is the sequel to My Time at Portia, a casual PC game where you play as a builder in a desert town—you complete commissions (building tools, furniture, or machines), farm crops (adapted to the desert climate), befriend townsfolk, and explore the surrounding desert. For PC players who’ve played both Sandrock and Portia, what’s the biggest improvement in Sandrock—was it the desert setting (which adds unique challenges like water management for farming), the improved crafting system (with more complex machines), or the new NPCs (with deeper storylines)? How did the desert environment change your gameplay compared to Portia’s lush green setting—did you have to prioritize water conservation over crop expansion, or did you enjoy the new desert-themed resources (like cacti or sandstone)? Additionally, Sandrock has new features like mounted vehicles (to explore the desert faster) and co-op play—have you tried co-op with friends, and did it make the crafting and farming more fun (by splitting tasks) or more chaotic (by coordinating builds)? Finally, do you think Sandrock is a better game than Portia, or does Portia’s original charm still hold up for casual PC players looking for a relaxing farming-crafting experience?
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Posted : September 6, 2025 4:20 am
























