The Evil Within 2 is a PC horror survival game that blends linear horror sections with open-world exploration, where you play as Sebastian Castellanos searching for his daughter in the nightmarish town of Union. For PC players who’ve explored Union, what’s the scariest area—Was it the foggy, monster-filled streets of the town center, the creepy abandoned school, or the dark sewers with hidden enemies? How did the open-world design change the survival horror loop—Did having the freedom to explore (and find resources like ammo and health) make you feel more in control, or did it make the town feel more vast and terrifying (since monsters could be anywhere)? Additionally, The Evil Within 2 has a crafting system (making ammo, health items, and traps)—How did you balance crafting and exploration, and what’s the most essential item to craft early on? Finally, how does The Evil Within 2 compare to the first game—Do you prefer the open-world of the sequel, or the more linear, tense horror of the original?
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Posted : September 6, 2025 6:24 am
























