7 Days to Die is a PC survival game that combines zombie survival with crafting and base building, with a core loop centered around ‘blood moons’ (where massive zombie hordes attack every 7 days). For PC players who’ve survived multiple blood moons, what’s your go-to base design to defend against hordes—do you build a tall tower with traps (like spikes or electric fences) or a underground bunker to avoid detection? Additionally, the game’s crafting system lets you make everything from weapons (like bows and guns) to tools (like pickaxes and axes)—what’s the first item you prioritize crafting in a new playthrough, and how does it help you survive the early game? Finally, 7 Days to Die’s PC version has been in alpha for years, with regular updates adding new content—do you think the game still feels like an alpha, or has it become polished enough to compete with other survival games, and what feature do you hope the developers add next?
Notifications
Clear all
Topic starter
Posted : September 5, 2025 11:29 pm
























