Horizon Forbidden West’s PC port launched with bugs like texture pop-in and input lag, but recent patches have improved stability—for players who’ve played it on PC, is it now a better experience than the PS5 version, or do lingering issues hold it back? Additionally, the game supports ultra-wide monitors, which stretches the post-apocalyptic landscape and makes exploring feel more immersive—do you think ultra-wide support is a must-have for open-world games like this, or is it just a minor visual upgrade that doesn’t impact gameplay? Finally, Aloy’s climbing mechanics let her scale almost any structure—how does the PC’s mouse/keyboard control scheme compare to a controller for precise climbing, and did you have trouble with camera movement during fast-paced platforming sections (e.g., escaping a collapsing ruin)?
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Posted : September 5, 2025 9:32 pm
























