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Pathfinder: Wrath of the Righteous PC: Mythic Paths + Tactics

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 Nick
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Pathfinder: Wrath of the Righteous is a PC RPG based on the Pathfinder tabletop rules, known for its ‘Mythic Paths’—10 unique story paths (e.g., Angel, Demon, Trickster) that let you become a god-like being. For PC players who’ve completed a Mythic Path, which one did you choose, and how did it change the game’s story, combat, and character interactions (e.g., the Demon Path letting you summon demons to fight for you, the Angel Path giving you holy powers to heal allies)? Additionally, the game offers real-time with pause or turn-based combat—what mode do you prefer on PC, and why does it work better for Pathfinder’s complex mechanics (e.g., spells, feats, party positioning)? Finally, the PC version has mod support, with mods that add new classes, tweak difficulty, or improve UI—have you used any mods that made the game more accessible, especially for new Pathfinder players, and did they reduce the game’s steep learning curve?


 
Posted : September 5, 2025 10:58 pm