Overwatch 2 made a major shift from the original game’s 6v6 format to 5v5 (removing one tank slot) and reworked several iconic heroes like Orisa (now a more aggressive tank) and Doomfist (now a tank instead of a damage hero)—a change that divided the PC player base. For PC players who played both Overwatch 1 and 2, do you prefer the 5v5 format, and why—does it make matches faster, more focused on individual skill, or reduce the ‘tank diff’ frustration that plagued 6v6? Or do you miss the 6v6 dynamic, where two tanks could complement each other (e.g., Reinhardt’s shield paired with Zarya’s barriers)? Additionally, Overwatch 2’s PC version has long queue times for certain roles, with support roles often having shorter waits than damage roles—do you main a support hero (like Mercy or Kiriko) to avoid long queues, or do you stick to your preferred role even if it means waiting 10+ minutes? Finally, new heroes like Lifeweaver (a support with a pull ability) and Illari (a damage/support hybrid) have unique mechanics—how do you counter these heroes on PC, and does the precision of mouse/keyboard make it easier to react to their abilities (like Lifeweaver’s ‘Life Grip’ pulling you out of danger) compared to a controller?
Notifications
Clear all
Topic starter
Posted : September 5, 2025 10:41 pm
























