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Monument Valley uses breathtaking visual illusions to create puzzles—what made the game’s combination of M.C. Escher-style architecture (twisting paths, impossible staircases) and calming music so immersive, and which level’s puzzle design (where you manipulate the environment to guide Ida) stood out as most clever or satisfying to solve, especially when the solution felt like a “aha!” moment?
Posted : August 14, 2025 9:30 pm
























